A couple of silly mistakes I made while working with `DateTime` object manipulations. Its a short read and hopefully you will remember my folly the next time you need to tweak your dates.
Showing posts with label DateTime. Show all posts
Showing posts with label DateTime. Show all posts
A cautionary tale, always be careful with your DateTime manipulations (or how I showed the Internet I was an idiot)
Posted on: Friday, 12 December 2014 18:00
Round off time to the nearest minute
Posted on: Thursday, 17 September 2009 07:59
Say you have a DateTime object like this:
DateTime someTime = DateTime.Parse("00:00:38");
Rounding Up
How would you round this up to the nearest minute? There isn't a built in function to do this so you have to use a little bit of maths to get there. There are 60 seconds in a minute. We already have 38 seconds on the clock. So we need to add on 60 - 38 = 22 more seconds.
In code this looks like:
DateTime RoundUp = DateTime.Parse("00:00:38");
RoundUp = RoundUp.AddSeconds(60 - RoundUp.Second);
Now our RoundUp contains "00:01:00".
Rounding Down
To round down we use the same idea:
DateTime RoundDown = DateTime.Parse("00:01:38");
RoundDown = RoundDown.AddSeconds(-RoundDown.Second);
Note
The AddSeconds() method doesn't actually alter the DateTime its working on - it just returns a new one. This is why I assigned the DateTime to itself in the examples above.
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